To make a long story short: I don't get it. From an overall perspective I can understand the steps taken when coding. I've had very limited exposure to coding, but I can understand the process and design behind it. Patrol states and state changes are the elements that I think I can comprehend the most. Working in level editors for premade games in the past is a little similar to it. Creating AI and changing states seems fairly simple, and problem solving for it is much simpler than creating a system or UI. The part that I'm really worried about are the commands. I have no idea how I'm supposed to remember all the little key words that make up C#. This is especially worrying since the game I've chosen to create has next to no AI and is entirely menus and systems. What's more, I didn't really get any information on how to create the kind of game I have in mind. In short, I think I'm gonna need a little help on the specifics of my game, but I think I could create a standard game with minimal help.
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Cole ThomasInto video games and the likes. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
May 2022
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